Nautilus UFO Tentacles Project

The idea was to shoot with a mediocre consumer camera and attempt to matchmove and matchlight completely horrible-looking grainy slippery rolling-shutter footage.

Tentacles from houdini (exported as fbx), then modeled the rest and textured/rendered everything in Maya.


I matchmoved with Matchmover and PFTrack, and ended up using the PFTrack results with assistance from the Foundry's rolling shutter plugin. There were a couple different versions, but I like this short one the best.


The fun part was chasing around the auto-exposure in comp. This was for Vince DeQuattro & Kenneth Ferro.